Ruins of Ferro
A flooded derelict station where the crew of a freight line still holds the logs.
Read the brief
/// HALOFRAG / GAME STUDIO
Halofrag builds open worlds and live service titles for the people who spend their evenings inside them. Every world is designed to be walked, not watched.
init --world=ruin
worlds live patch 4.2.1 shipped status: operational
/// 01 / WORLD
Halofrag takes a place that has already been broken by someone else and rebuilds it, one layer at a time. Flooded stations, derelict arenas, freight yards that outlive their owners.
We write the systems that make a ruined world feel lived in, then hand the keys to the players.
Live titles and in-development worlds, each of them built on the same systems the team ships to every studio.
A flooded derelict station where the crew of a freight line still holds the logs.
Read the brief
A freight yard that outlives its owners, and the people who still work it.
Read the brief
A forest of glowing spores and monolithic stone, mapped one sector at a time.
Read the brief
/// 02 / STUDIO
Halofrag is a small studio of world builders, systems designers and engineers who have spent too many nights fixing the same loop.
We work in short, honest cycles. A world gets built, it gets played, it gets broken, then it gets rebuilt better.
/// 03 / MANIFESTO
A world should not be watched. It should be walked through, ruined and rebuilt.
/// the halofrag collective
Tell us the world you want to walk through. We answer every brief within three working days.
build@halofrag.studio